Partho Ghosh
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Hello, I'm Partho. I'm a Full-Stack Software Engineer by day and a student game developer by night. I have been building things professionally from past 12+ years.

About me

I am a seasoned Full-Stack Software Engineer with over 12 years of hands-on experience, now deliberately steering my career back toward my original passion:Game Development. My path has taken me through industries such as Gaming, SaaS, Healthcare, Renewable Energy, and Media, but games have always been at the center of why I became a developer in the first place.

Across my career—from fast-paced startups to large enterprise environments—I’ve built scalable systems, collaborated with cross-functional teams, and delivered high-impact features. These experiences sharpened my engineering fundamentals and gave me a strong foundation in performance, distributed systems, and high-quality software design—all of which directly fuel my interest in building responsive, efficient game systems.

While my primary professional tech stack includes Ruby on Rails, React/React Native, PostgreSQL, and AWS, I’ve also worked across ecosystems like Java (Spring Boot), Groovy/Grails, Node.js, and Python. In parallel, I’ve been deeply involved in game development using Unity, Unreal Engine, and Godot, where I’ve built prototypes, gameplay systems, and experimented with physics. I’m actively expanding my skills in video game programming.

One of the most fulfilling parts of my career has been taking ownership of complex initiatives—coordinating with teams, driving delivery, and ensuring products not only ship but excel. Earlier in my journey, I founded a startup in 2014, which gave me a deep appreciation for product vision, creative risk-taking, and building from zero.

In addition to my professional endeavors, I'm also an entrepreneur at heart and have embarked on the exciting journey of launching my own startup back in 2014. This experience has provided me with invaluable insights into the entrepreneurial landscape, further enriching my skill set and broadening my perspective.

Today, whether I’m designing scalable web applications or prototyping gameplay mechanics, my core motivation remains the same: to build meaningful, immersive, and technically ambitious interactive experiences.

When I'm not coding for work, you’ll usually find me playing games, experimenting with personal game prototypes, cooking, driving, or diving into subjects that spark my curiosity.

My projects

Codehugo

Codehugo is your personal AI code mentor.

  • NextJS
  • Typescript
  • React
  • PostgresQL
  • Prisma
  • OpenAI
  • Vercel

Fake News Detection

Fake news detection using Passive Aggressive Classifier (PAC).

  • Python
  • Pandas
  • Seaborn
  • Numpy
  • Nltk
  • Sklearn
  • Google Colab

Banking marketing campaign analysis

Determine whether a client will subscribe to term deposit or not using classification

  • Python
  • Pandas
  • Seaborn
  • Numpy
  • Sklearn
  • Google Colab

Jobber

Worked as a full-stack developer on numerous user-facing features as well as experiments aimed at enhancing user retention on the platform.

  • Ruby on Rails
  • ReactJS
  • React Native
  • PostgresQL
  • Split
  • Graphql
  • AWS

Stormguard

Headed the backend development of the first version and then led the team for the service powering this feature during my tenure in Enphase.

  • Spring Boot (java)
  • Mongodb
  • AWS

Gamealoon

Built Gamealoon which was a crowd-sourced game reviews platform similar to IMDB, with a built-in gamification system for rewarding user content creation.

  • Play Framework (java)
  • Mongodb
  • web.py(python)
  • lighttpd
  • AWS
  • Bluehost

Forex rates

Developed this open source gem for easy forex integration. It is built on top of https://exchangeratesapi.io/ with caching support.

  • Ruby
  • Faraday

My games

Slash (UE 5 project)

Slash was built as part of Udemy Unreal Engine C++ course.

  • Unreal Engine 5.5
  • C++
  • Mixamo
  • Blender

Dungeon Grid

Dungeon Grid is an arcade action game based on a floor-on-lava type gameplay. This game is built as part of OMSCS CS-6457 project by team Starline Studios in Unity 6. 11 downloads in first week.

  • Unity 6
  • C#
  • Game development
  • Mixamo
  • Git

Dungeon Raid

Dungeon Raid is a 3D third person stealth action game. 10+ downloads in first week.

  • Godot
  • GDScript
  • Game development

My skills

Contact me

Please contact me directly at partho.ghosh24@gmail.com